Note: Originally written for my FLGS – The Comic Hunter
I’ve touched on Race for the Galaxy before, but since then I’ve played it a considerable amount (the Keldon AI will be the end of me) and added a proper copy to my collection. Additionally, a regular at our Charlottetown Board Game Night at The Comic Hunter has picked up Roll for the Galaxy and we’ve played it quite a bit since, so I figured it was a good time to compare and contrast the two games. TL;DR – they are both fantastic games and I feel either one of them (or even both) has a place in every serious board game collection.
Similar to the “My Next Purchase” series, I’d like to similarly detail some of the games that I’ve been particularly interested in but have ended up removing from my Wishlist for one reason or another. I don’t know if this will be of interest to anyone, but at the very least I think it’s important to think critically about why we want games and what to do about Board Game Acquisition Syndrome.
What is Roll for the Galaxy?
Image originally by BGG user W Eric Martin – https://www.boardgamegeek.com/image/1473629/roll-galaxy
Roll for the Galaxy is a dice-based tableau building game for 2-5 players that plays in roughly 45 minutes (according to the box, closer to an hour in my experience but we’ve been teaching new players each time which undoubtedly factors in). It is designed by Wei-Hwa Huang and Thomas Lehmann (the designer of Race for the Galaxy) and released by Rio Grande Games in late 2014.